Small prototype, made in school over a 5 days period, with main focus on decoupling, but also "Game Feel" as a secondary personal objective.

Nearly all interactions between different components in the game are made with events and all of the components can be run separately from each other.

The secondary objective was to implement as much "Game Feel" and "Juice" as possible while exploring different ways that it can be done. Most effects and motions are implemented in slightly different ways.

Any feed back is appreciated, especially if it is concerning the "Game Feel" ;)

Download

Download
Download link to Google Drive
External

Install instructions

Follow the link to Google Drive, download and un-zip.

Development log

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